INTRODUCTION 
 

The Space Station is a memory resident, software driven virtual sampler for DOS or Windows 95.

It features all of the standard functions found on a hardware sampler and several others never seen before!.

The user interface has been designed for quick and easy use. However, the Space Station is a professional audio suite, and time will be needed to explore all its possible applications.

The manual deals with all Space Station functions and concepts but some understanding of MIDI, Sampling and Sound Design is necessary as technical terms have been used where applicable.
 
 
 
  
REQUIREMENTS
 
 

The Core of the Space Station's Output Engine can be adjusted to 11Khz, 22Khz or 44Khz in Stereo or Dual Mono modes, this enables the Software to run on any IBM or Clone PC with a 386 or faster processor, containing 6Mb of RAM or more, a Sound Blaster 16,32 or 64, a dual speed CD ROM or faster, a 16 colour VGA adapter or better and a minimum of 10Mb of Hard Disk space.

386 DX40
11Khz Stereo or Dual Mono modes only using DOS 5 or greater.

486 DX66
11Khz or 22Khz Stereo or Dual Mono modes using DOS 5 or greater.

P60 - P90
All modes using DOS 5 or greater or the same as a 486 DX66 in WIN 95.

P100 - P200
All modes in DOS or WIN 95.

P166MMX -P300MMX
All modes in DOS or WIN 95.

P2
All modes in DOS or WIN 95.

For information on Polyphony Values see Test Results below.
 
 
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COMPATIBILITY
 

The Space Station only supports the Creative Labs Sound blaster 16 range of cards.  There are many audio cards claiming to be 100% Sound blaster compatible which in fact, are not. The Space Station talks directly to the Digital Sound Processor (DSP) of your audio card.  Unless you have a Creative Labs Sound blaster 16  or AWE  contact will not be established, and the Space Station will not launch.
 
 
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FUNDAMENTALS
 
 

The Space Station Loads Waves into RAM, eliminating the need for Audio Cards with RAM on board, the more RAM your PC has the more Waves you can Load. All operations including Wave Play back are carried out from within RAM limiting Disk access and preventing most of the noise associated with PC Audio.
 
 
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PERFORMANCE 
 
 

The Space Station will perform like any Multitimbral Hardware device, with use of 16 MIDI Channels sharing a global Polyphony Value. Instruments can be Loaded\ Assigned to MIDI Channels and Played back simultaneously. Instruments can be modified both on screen and with MIDI in REAL TIME.
 
 
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INSTRUMENTS
 
 

Standard PC Wave files can be Loaded\Assigned to Keys and modified using  Sampler\Synth style editing tools. Instruments can consist of 1-128 Waves (single  Layered) or 2-256 Waves (multi layered) and stored to disk as Banks.

1-256 WAVES  = 1 BANK, 1-16 BANKS = 1 GROUP
 
 
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STRUCTURE
 
 

The Space Station has been split into seven Functional areas known as Zones, each of which is colour coded and has several Control Windows known as Levels. All Zones and Levels are numbered for quick identification.
 
 
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ZONES 
 

Designed for controlling and Monitoring MIDI, Groups, Banks and Waves.

Desktop (Zone 0)
Split into three Levels for monitoring MIDI Data, Status and Memory Messages.

Edit Group (Zone 1)
Split into five Levels for assigning Banks(Instruments) to MIDI Channels and setting Audio quality\Polyphony, Sound blaster Levels, MIDI and Preferences.

Edit Bank (Zone 2)
Split into nine Levels for generating and modifying Banks (instruments). All Levels  within this Zone give access to advanced synth style editing functions used for  controlling Waves in a none destructive manner. All Versions except  OEM.

Edit Wave (Zone 3)
Split into five Levels for modifying and Recording Wave Files. All Levels within this  Zone physically modify the Waves. PRO and Manufacture Versions only.

Sequencer (Zone 4)
Split into five Levels for creating and modifying Songs. All Levels within this Zone are used for modifying MIDI Data in different ways. Zone Under Construction.

Mixer (Zone 5)
Split into three Levels for transmitting fixed or user definable MIDI Data and  constructing  and saving Mixers.

Navigator (Zone 6)
Split into two Levels for moving around Zones\Levels quickly and providing on line Help for the current active Level.
 
 
 
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LIBRARY
 

To make the Space Station more immediately useable for amateurs and pros alike, there is an extensive Instrument\Accessaries library supplied on CD ROM. You will find six directories named Groups, Banks, Waves, Mixers, LFO and Envelope.

Groups
Contains a range of Demo files to get you started.

Banks
Contains a range of sub directories each of which tree down to list of available  Instruments, ie: Banks\Sounds\Keyboard\Piano\ Acoustic\Grand02.bnk.

Waves
Contains a simular directory structure to Banks and contains two Types of Waves.

Type One
Loop Waves, one Bar live performances in the Key of A or E within twelve Tempos. All of the available Loop Waves have be Assigned and saved as Banks utilising the Loop Mode 2 Function and without, all Loop Mode 2 Banks have a 2 on the File Name end.

Type Two
Single Tones Recorded from Keys C0,1,2,3,4,5,6 used for creating Instruments such as Grand02.bnk, use these Waves to create your own Instruments and save as Banks.

Mixers
Contains a range of different User Mixers for controlling all types of MIDI Hardware.

LFO
Contains a range of different LFO Shapes used within Zone 2 Levels 7, 8 and 9.

Envelope
Contains a range of different Envelope Shapes used within Zone 2 Level 3.
 
 
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 WINDOWS 95 
 
 

The Space Station can be Sequenced on the same PC running WIN 95 as long as there is another MIDI port installed, this can be a second Sound Card or a dedicated MPU401 or compatible. The second MIDI port is used to physically Output to the Sound Blaster using MIDI cables, as the Space Station deals only with MIDI generated by itself or received  from the Sound Blaster external Input, however use of the AWE32/64 Wave table or SB16 Daughter Board can still be achieve internally. When using a Sequencer capable of Hard Disk Playback it is important to Launch the Space Station first unless two Creative Labs Sound Blaster cards are installed or the Sequencer is set to default to the other card, this is due to the Space Station utilizing the SB16 Wave Play back section of the Audio card. When using two Sound cards Hard Disk Play back is possible but Polyphony will be seriously effected.
 
 
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