Effects - what I think should go in

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Posted by Mike Rose on September 15, 19100 at 04:04:38:

In Reply to: Re: Developments posted by Vince Buckle on July 26, 19100 at 08:11:01:

Hi y'all

I've just bought SSPRO, and was aware that development has slowed down but I want to support DAI as much as possible, its such a good efficient bit of programming (for a change!).

We all have things we want to see added. Personally, forget Direct Sound and Windows, run SS it in DOS and you will not have problems/it will not crash/you get superb performance.

I would like to see some real time effects ( rather than something you process/offline on a sample) - over the sequencer as most people are running a sequencer to drive SS.
Delay and phaser/flanger/chorus are the two I would like to see, those would be fine enough. Delay you could set just e.g. to beats like 2/3/4 rather than milliseconds ( even if it's just one global delay for the sampler ). I know you have implemented MIDI delay, but it uses up notes and is not really like a real ping pong/stereo delay (e.g running a sweeping filter through a delay is always good for a laugh)

And portamento would be great although I suspect that will be too difficult with samples as opposed to virtual modelling.

Reverb is such a hungry effect and they are never very good ( any reverbs in samplers) so I reckon you should leave this out - you can use a Wave editing package for better results. Some of the more esotreic effects (like Vocoder ) - leave that to Windows wave editors as well.

A beat munging slicer for loops would be good, so you could recycle beats and come up with different combinations (like in Emu's or Yamaha a3000 samplers). That would be really useful (being able to recycle the beat and map to keys)

I know this means alot of work for DAI, and your budget is dried up, but the problem with SSPRO is it only works in Stereo (not multiple outs), so you can't really route individual channels to your fx unit ( currently I route left to my fx and right output is dry panned into the center). And FX are sooooo important. You could resample your "line" or loop through effects, but that can be costly on memory and it's not the same as firing notes into an fx unit.

What do you reckon people?
Mike

PS Take a look at the dos software synth program axs203 - mazsound.com has it - this is a good example of how I think it should be done.

Can SSPRO load Soundfonts - that would be really useful as there are tons out there now.

Mike Rose


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